Like most great '90s FPSes, Ion Fury feels best when you sprint into danger and then improvise your way out of it, cycling between five or six guns as you crouch-dodge, circle-strafe, run out of ammo, and lunge for a health kit. The weapons individually underwhelm, but they work well enough as a team. Auto-aim kicks in occasionally and can't be disabled, a particular annoyance on single-shot guns like the energy crossbow. Other gripes: I don't love how effective the shotgun is at longer ranges because it means I rarely put it down. Ion Fury feels best when you sprint into danger and then improvise your way out of it. Is it wrong to expect a retro shooter to deliver something new? It feels good to crack open a door and detonate an entire room with one of these throwables, but you can find weirder weapons in Duke Nukem fan mod Alien Armageddon, which offers rolling turret bots, an ice cannon, and an RPG that lobs miniature nukes. And there's the Bowling Bomb, a rolling grenade that homes-in on enemies when you charge it up-playful, but a little too fire-and-forget for my liking. The closest the game comes to a bona fide BFG are explosive discs that erupt into a fat cloud of cluster bombs. Given its mad scientist villain and near-future setting, I wanted Ion Fury to put something ridiculous in my hands. The weapon set isn't as over-the-top as you'd expect. You can load the shotgun with shells or pipe grenades, which doesn't so much feel like an exciting alt-fire mode as it does a way of merging two conventional weapons. You can spin the chaingun without firing it, like Team Fortress 2's Heavy. You can dual-wield the SMGs, which ignite enemies with incendiary ammo. Generally 3D Realms' approach is to take the genre staples that've sat along your keyboard's number keys for years and plug in little variations on the alt fire button. And while I think that the game's setting is actually one of its best aspects, there were times that I missed the outright stupidity of Duke, particularly in Ion Fury's relatively vanilla weapon set. Ion Fury feels a little more like RoboCop Doom-self-aware, but not truly silly-than it does Duke Nukem, then. You can find weirder weapons in Duke Nukem fan mod Alien Armageddon. The enemies she shoots are similarly serious, an army of cloaked soldiers and a few spooky man-machine hybrids that are miles away from pig cops in a strip club. ![]() She drops catchphrases, but they aren't crude. Supercop heroine Shelly Hamilton (originally written as Duke's sidekick in Duke Nukem Forever) isn't the crass, over-the-top parody that her crew-cutted cousin is. Despite its deep connection to Duke Nukem, Ion Fury's tone is surprisingly different.
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